#pragma once
#include "BridgeComponentBase.h"
class BridgeSurface :public BridgeComponentBase
{
	DECLARE_CREATE_CLASS(BridgeSurface)
public:
	BridgeSurface();
	~BridgeSurface();
protected:
	virtual TopoDS_Shape CreateShape();

	virtual void InitParam();
	virtual ZMVector<suDrawMesh> GetMeshData1(const ZMString& strMeshName = "");
};

